name	snk2
type	enemy
health	10000
speed	8
shadow	0
nopain	1
nodrop	1
falldie	1
nodieblink 2		
jumpheight 0		
cantgrab 1		
noquake	1				
nolife	1	
load enbl
nomove 1 1
hostile player
candamage player
setlayer 30
anim spawn
	@script
	if(frame == 1){
	void self = getlocalvar("self");
	killentity(self);
	}
	@end_script
	offset	13 11
	bbox	-10 -10 45 45
	delay	200
	attack	5 4 16 13 10 
	frame	data/chars/enb/1
	frame	data/chars/misc/empty
